Chrysalis is a VR adventure game in which players assume the role of an explorer who gets trapped within the innards of a cocoon-like monster while traveling at sea. In the belly of the beast lies a surreal ecosystem filled with mysteries to be discovered and countless wonders and creatures that players can interact with to uncover clues for escape.
I worked on Chrysalis as a technical artist. I help modeled assets for the environment including Dr.Blob’s lab and Central Lab, as well as lighting and rendering for in-game portrait assets and promotional materials.